Thursday, January 25, 2007
Solve Anything – With Three Key Steps
I love cheat sheets… pages, charts, process flow, lists that chop complex ideas into small chunks.
The following is adapted from a design process presented in the endnotes of Seth Godin’s book “Free Prize Inside.”
This works extremely well for problem solving, product development, and strategy planning.
Define the Problem
- Define the problem
- Envision the end state (know what victory looks like)
- Define the approach by which victory can be achieved
- Incite support and then action
Innovate
- Seek insight to inform the prototyping of the solution
- Prototype potential solutions
- Delineate the touch choices
- Enable the team to work as a team
Generating Value
- Choose the best solution, then activate it
- Make sure people know about your solution
- Sell the solution
- Rapidly learn and “tack” (make adjustments) based on your success and failures
Use this as a guide to solving your next business challenge…
Many of us experience less than expected results because we forget the important influencing/champion steps. These make all the difference:
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